The Stanley Parable ist ein von Davey Wreden entwickeltes Adventurecomputerspiel, das auf einer interaktiven Modifikation (Mod) auf der Source Engine von. haben wir eine Einheit zu Games und Game Studies mit dem Spielen von The Stanley Parable (Galatic Cafe/Valve, ) begonnen. The Stanley Parable ist ein von Davey Wreden entwickeltes Adventurecomputerspiel, das auf einer interaktiven Modifikation auf der Source Engine von Valve basiert und im Juli erschien. Eine HD-Standalone-Version mit neuen Story-Elementen wurde.
Stanley Parable 2. Das Spiele-Ending
The Stanley Parable ist ein von Davey Wreden entwickeltes Adventurecomputerspiel, das auf einer interaktiven Modifikation auf der Source Engine von Valve basiert und im Juli erschien. Eine HD-Standalone-Version mit neuen Story-Elementen wurde. The Stanley Parable ist ein von Davey Wreden entwickeltes Adventurecomputerspiel, das auf einer interaktiven Modifikation (Mod) auf der Source Engine von. The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you. Im Epic Store wird The Stanley Parable verschenkt. Ein Spiel, das ihr euch nicht entgehen lassen solltet. Wie verraten euch warum. Im Jahr veröffentlichte der US-Entwickler Galactic Cafe den Experimentaltitel "The Stanley Parable". Dieser verzichtet komplett auf jedwede Form von. haben wir eine Einheit zu Games und Game Studies mit dem Spielen von The Stanley Parable (Galatic Cafe/Valve, ) begonnen. Hier findest du alle Infos zum Adventurespiel The Stanley Parable von Galactic Cafe für PC, PS4, Xbox One, Switch: Release, Gameplay und alles, was ihr.
Im Epic Store wird The Stanley Parable verschenkt. Ein Spiel, das ihr euch nicht entgehen lassen solltet. Wie verraten euch warum. Hier findest du alle Infos zum Adventurespiel The Stanley Parable von Galactic Cafe für PC, PS4, Xbox One, Switch: Release, Gameplay und alles, was ihr. The Stanley Parable ist ein von Davey Wreden entwickeltes Adventurecomputerspiel, das auf einer interaktiven Modifikation auf der Source Engine von Valve basiert und im Juli erschien. Eine HD-Standalone-Version mit neuen Story-Elementen wurde. The game is not here to fight you; it is inviting you to dance. All in all, the new script is shaping up to be roughly half the Aico of the script from the original game. All Different Strokes. The A. Install Steam. Archived from the original Sky.De/Widerruf January 9, Your Store. The Stanley Parable is a first Garfield Der Film Deutsch Ganzer Film exploration game. Retrieved August 18, Scarecrows language. TerraTech Free Download. Following are the main features of The Stanley Parable that you will be able to experience after the first install on your Operating System. Retrieved October 20, Retrieved February 28, Contradiction follows contradiction, the rules of how games should work are broken, then broken Henssler Tischt Auf. At The Game Awardsan expanded edition of The Stanley Parable entitled The Stanley Parable: Ultra Deluxe was announced for a planned release in for existing platforms as well as for consoles. Astoundingly labyrinthine onion-like layers of narrative tangents the player can embark on in what feels like the unholy interactive offspring of Wonder Woman Serie, Being John Fillmore and Portal.
Critics praised the game's narrative and commentary on player choice and decision-making. The game is presented to the player from the first-person perspective.
The player can move around and interact with certain elements of the environment, such as pressing buttons or opening doors, but has no other controls.
The story is primarily presented to the player by the narrator. He explains that the protagonist Stanley works in an office building, tasked to monitor data coming on a computer screen and press buttons appropriately without question.
One day that screen goes blank. Stanley, unsure what to do, starts to explore the building and finds it devoid of people. At this stage, the story splits off in numerous possibilities, based on the player's choices.
When the player comes to an area where a choice is possible, the narrator will suggest which route Stanley will take. The player can opt to go against the narrator and perform the other action.
Doing so will force the narration to account for this new direction which may return the player back to the target path or create a new narration.
For example, the first choice the player makes in the game is at a set of two open doors with the narrator stating that Stanley chose the left door.
Davey Wreden, Vice interview . Davey Wreden, 22 years old at the time of the mod 's release, was inspired to create The Stanley Parable about three years prior,  after considering the typical storytelling narratives within video games, and thinking of what would happen if the player would go against that narration; he also saw this as a means towards his planned career as a game developer.
With no prior experience working with the Source engine , Wreden relied heavily on information and help from wikis and forums on the Source Development Kit, teaching himself the fundamentals.
Wreden used an audition process to find a narrator, and found Brighting's submission to be ideal for the game.
Wreden initially tested the game with a friend before posting the mod to the website ModDB , a few weeks prior to his graduation from college.
Shortly after the release of the original mod, Wreden was contacted by William Pugh , a player who had experience in creating environments within the Source engine and had previously won a Saxxy Award for his work.
In playtesting the newer version, Pugh found that players did not respond well to having a preconceived idea of where the divergent points in the game took place, as represented by a flowchart early in the game, and this was taken out.
However, Pugh also found that without some visual cues as to where divergent paths occurred, they would often miss these choices, and so added elements like colors to highlight that a choice was available at these points.
In the remake, Pugh and Wreden included one section where the player briefly revisits the opening of Portal , and another where the player is dropped into a Minecraft world.
These sections were included after getting approval from their creators Valve and Markus Persson , respectively.
To distribute the new version, the team initially considered a pay what you want scheme,  but later sought the use of the Steam Greenlight service, where independent developers can solicit votes from other players in order to have Valve subsequently offer the title through Steam.
Wreden and Pugh announced that the remake would be released on Steam on October 17, , and accompanied the announcement with a playable demo.
They also found that using a section of the game, taken out of context, left playtesters confused and annoyed with no understanding of that section without including additional monologues.
In August , Galactic Cafe partnered with IndieBox , a monthly subscription box service, to create an exclusive, custom-designed, physical release of the game.
At The Game Awards , an expanded edition of The Stanley Parable entitled The Stanley Parable: Ultra Deluxe was announced for a planned release in for existing platforms as well as for consoles.
To support consoles, the game will be ported to the Unity game engine. Additional content will be added to this version as well. This delay was announced with a series of images parodying similar announcements for Halo Infinite , Deathloop , and Spider-Man: Miles Morales the latter being an entirely fictional creation, as Spider-Man: Miles Morales has not yet been delayed as of October 27, Within two weeks of its release, the mod was downloaded more than 90, times.
The Stanley Parable mod was praised by journalists as a thought-provoking game, praising it for being a highly experimental game that only took a short amount of time for the player to experience.
The stand-alone remake has received critical acclaim from reviewers. Brenna Hillier of VG opines how the stand-alone game highlights the current problems in writing story-driven games, and that "it takes the very limitations of traditional gaming narratives and uses them to ruthlessly expose their own flaws".
Wreden reported that more than , sales were made within the first three days of being available;  this was far more revenue than he was expecting, considering that sales from these three days would be enough to allow him to live comfortably and become a full-time developer for the next five years.
The game's demo was received similarly well, and Wreden considered it a key part in the full game's success.
Following the remake, Wreden began developing his next title, The Beginner's Guide , which was released in October ,  while Pugh set up the independent studio Crows Crows Crows.
Their first game was Dr. In May , an announcer pack featuring the voice of the Narrator was released for the multiplayer online battle arena game Dota 2.
The Stanley Parable appeared during the third season of House of Cards , where President Frank Underwood is being shown the game by a novelist and video game reviewer who is writing his biography, with the puzzling nature of the game used as a metaphor for the current politics in the show's fiction.
From Wikipedia, the free encyclopedia. Cover art for The Stanley Parable , featuring the Droste effect on the computer monitor.
Davey Wreden William Pugh. July 31, I love any media that shifts my expectations and surprises me, [ The Stanley Parable ] is the kind of game I would want to play.
Really the seed of the game was just that one question, a desire to know what would happen if you were able to disobey the narrator, and I had no idea, so I just went about making it to find out.
Archived from the original on August 24, Retrieved January 2, Guardian Liberty Voice. Archived from the original on March 1, Retrieved March 1, Archived from the original on March 6, Retrieved January 3, Rock Paper Shotgun.
Archived from the original on December 7, Retrieved December 6, Retrieved December 7, Archived from the original on March 24, Retrieved March 24, Archived from the original on January 11, Archived from the original on March 5, Archived from the original on August 21, Retrieved October 17, Archived from the original on July 29, Retrieved March 28, Archived from the original on August 29, Retrieved October 19, Archived from the original on February 22, Archived from the original on March 4, Retrieved October 15, Game Informer.
Retrieved December 19, Retrieved March 2, Archived from the original on February 1, Archived from the original on March 3, Retrieved October 10, Hardcore Gamer.
Retrieved March 13, Archived from the original on November 16, Retrieved October 20, Galactic Cafe. Archived from the original on February 9, Retrieved October 21, Archived from the original on April 27, Retrieved March 18, Archived from the original on August 6, Retrieved June 3, Archived from the original on September 20, Archived from the original on November 27, Where so many games that aspire to be more than games end up less than any form of art, Stanley Parable strives, and then succeeds.
Astoundingly labyrinthine onion-like layers of narrative tangents the player can embark on in what feels like the unholy interactive offspring of Inception, Being John Malkovich and Portal.
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story.
You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again.
This world was not made for you to understand. But as you explore, slowly, meaning begins to arise, the paradoxes might start to make sense, perhaps you are powerful after all.
The game is not here to fight you; it is inviting you to dance. Based on the award-winning Source mod of the same name, The Stanley Parable returns with new content, new ideas, a fresh coat of visual paint, and the stunning voicework of Kevan Brighting.
For a more complete and in-depth understanding of what The Stanley Parable is, please try out the free demo. Coming ! Check this if you want to hear about other things made by Crows Crows Crows.
Watch The Delay Video. Please phrase it as a question. The Stanley Parable a Galactic Cafe game. What everyone's saying It's not the fact that The Stanley Parable makes you think about the nature of choice in games that makes it extraordinary.
Eurogamer About the game The Stanley Parable is a first person exploration game. Awards and stuff. Have Steam?Die Remaster-Erweiterung "Ultra Deluxe" für das surreale Adventure The Stanley Parable lässt noch auf sich warten. Die Entwicklerstudios. "The Stanley Parable" hat bekanntermaßen nicht nur ein Ende. Wir zeigen Ihnen die besten Endings des Spiels, die Sie vielleicht selbst noch. Sprache ändern. Veröffentlichen auf Abbrechen. Davey Wreden William Pugh. Darüber hinaus gibt es keine weitere Kontrolle Fritz Lang Stanley oder Two Moon Junction Verlauf der Geschichte. Top Kommentare. Entwickler: Galactic Cafe. Im Gegenzug setzt er die Bereitschaft der Spieler voraus, sich rein intellektuell mit dem Medium Videospiel auseinanderzusetzen. Dies kann folgende Ursachen haben: 1. Alternative Zu Movie4k The Stanley Parable. Kein Spiel für die breite Masse Sicherlich beschäftigt sich nicht jeder Jugendliche mit Themen wie Fremdbestimmung oder blindem Gehorsam. Enthält Besten Filme 2012 Steam-Errungenschaften. Fakt ist, das Spiel ist etwas ganze Besonderes. Weitere Projekte. Publisher: Galactic Cafe. Die Illusion der Kontrolle Dass sich die Grafik als nicht mehr ganz Alexandre Ajas Maniac erweist, trübt das Gesamtbild in keinster Weise. So lange zumindest, bis irgendwann keine Aufgaben kommen und sonst niemand im Büro ist.